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Old Nov 05, 2006, 04:40 PM // 16:40   #1
Lion's Arch Merchant
 
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Default Armor logic problematic

I wanted to say my thoughts about the armor system(s) in guild wars. This is nowhere a request because i just know 100% that anet wont do anything about this but im writing it anyway to make you people think.

The problem with the armors that there is in guild wars in my opinion is that there are 3 different armor systems in one single game. Now games are based on rules, and this means that we have 3 different systems for the same rule(= how armor works).

System 1: Armor with a certain look has certain stats.
System 2: Armor with a certain look can have all stats.
System 3: Armor is bought, stats are added.

What comes from this is that if we want to have a certain armor we need to follow a different system of the same rule. This leads to that some people like system 1, some system 2 and some others system 3 but all systems are in the same game.

Whilst this may not look like a problem it actually is, because when someone from one system wants to have an armor like the one form another system he gets in trouble because he is in a system he doesnt like.

For example: some people like that in factions you can have what armor look you want with what armor stats you want. when those people want to get an armor from prophecies with the stats they want, they cant do that, because the system is different.

Basically the point i want to come at is that anet should choose one single armor system and apply it to all games, becaues with 3 systems (and with the upcoming expansions 4, 5, 6, etc) it gets all very confusing and to the point where people are pissed off because they would like to have the system they like in all armours...
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